Building Workgroup Meeting on Sunday?

For planning and discussing issues related to Colonia Nova, Neufreistadt's second sim under the Confederation of the Democratic Simulators.

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Moon Adamant
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Building Workgroup Meeting on Sunday?

Post by Moon Adamant »

Hello all :)

I would like to know if we can hold a meeting of this workgroup this Sunday, the 9th, and would like to ask you what time would be convenient for it, suggesting already on my part 2PM SLT.

Agenda is the task list, for the moment. Please feel free to suggest other points.

Sorry for the short notice :(

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Moon Adamant
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Building Workgroup Meeting on Sunday 9th July - Transcript

Post by Moon Adamant »

Hello all :)

first of all, sorry for the delay in posting this, for which I am to blame (workfest week and changing machines...).

Here it goes, i'll try also to make a small report, also for presentation at the next SPC meeting.

***********

Object-Name: notetaker 2.0.1 Sudane's

Region: Neufreistadt (246528, 249600)

Local-Position: (141, 157, 172)

Meeting on 2006-07-09

Those present:

Sudane Erato is in the chair.

Moon Adamant: hmmm

Sudane Erato: ok... recording

Moon Adamant: where is it?!

Moon Adamant: ah!

Jon Seattle has indicated consent to be recorded.

Sudane Erato: on the ground... to your left :)

Moon Adamant has indicated consent to be recorded.

Aliasi Stonebender: touched it.

Sudane Erato: :)

Jon Seattle: I touched it too

Moon Adamant: ok :)

Moon Adamant: so

Moon Adamant: we have a few tasks as you can see

Sudane Erato: yes!

Moon Adamant: some of tehm are a bit hmmm

Moon Adamant: long to address

Sudane Erato: :)

Moon Adamant: we'll have to discuss tehm carefully

Moon Adamant: my proposal is that we try to discuss teh easisest ones first, so we can clear work

Sudane Erato: good

Moon Adamant: and sorry about the thousands i'll make during theis meeting :)

Sudane Erato: hehe

Moon Adamant: easiest bit is teh Texture bank

Sudane Erato: ahhh.

Moon Adamant: i am setting a ftp server in an old, old recycled machine here

Sudane Erato: oh!

Sudane Erato: and thats where they will be?

Moon Adamant: that is one way to do it as soon as i can get a disk larger than 2 GB :)

Sudane Erato: hehe

Jon Seattle nods

Moon Adamant: it would be better, though, that they'd be kept along teh knowledge database

Sudane Erato: couldn't we all contribute to a stash here?

Moon Adamant: yes

Sudane Erato: that way we don't each have to upload?

Jon Seattle nods

Moon Adamant: hmmmm

Moon Adamant: ok for final work, of course

Eldalin Uram: hi

Jon Seattle: Hello Eldalin

Eldalin Uram: can i sit with?

Sudane Erato: hello :)

Moon Adamant: and we can even have a prim bank for them

Sudane Erato: sure :)

Moon Adamant: dsaluton eldalin :)

Eldalin Uram: saluton :p

Eldalin Uram: dobrij djen', moj komrad!

Moon Adamant: even making typos at esperanto too... and only know three words, lol

Sudane Erato: hehe

Moon Adamant: anyway

Eldalin Uram: h?h?

Moon Adamant: i propose that yes, a prim texture bank be set here for final textures

Moon Adamant: set to a group... normal process there

Sudane Erato: yes

Sudane Erato: so we can all insert

Eldalin Uram: i'll come back

Moon Adamant: but i think we'll be running around to one another at first 'oh, do you have a mosaic? do you have a tile?'

Eldalin Uram: i want to see something

Sudane Erato: ahhh

Sudane Erato: yes.... I guess...

Sudane Erato: or else choosing things that maybe others wouldn't approve of :)

Moon Adamant: of course we can make use of email (i am actually using my gmail as a sort of my private texture bank now, lol - since it is actually bigger than the disk i have at ftp server' :)

Sudane Erato: ahhh... yes :)

Sudane Erato: hehe

Jon Seattle: very clever

Moon Adamant: anyway, if joining the eventual texture bank to teh knowledge database, we must know if there is room for it there

Moon Adamant: but there are alternatives anyway, that is teh point

Sudane Erato: what will be the "knowledge database"?

Moon Adamant: well, the bureau workgroup has a task of reserach

Sudane Erato: i see

1

Sudane Erato: everything we know about Rome?

Moon Adamant: they will be looking for stuff, adding to the knowledge database we built of links for the proposal

Moon Adamant: lol, everything is a big word :)

Moon Adamant: specially when dealing with Rome

Sudane Erato: hehe

Sudane Erato: but... thats the idea

Moon Adamant: but it will have the archives of site and firums

Sudane Erato: since we are recreating it

Moon Adamant: it is really meant , i think, as a sort of backoffice if anyone wants to do a themed project

Sudane Erato: ahhh... nice

Moon Adamant: that at least was our original spirit

Sudane Erato: i see

Moon Adamant: anyway, moving on

Moon Adamant: we can begin looking for graphical data related to the theme

Sudane Erato: sure

Jon Seattle nods

Aliasi Stonebender: hm

Moon Adamant: and later on discuss if/where it will be put togethe r, and how it will be accessed

Aliasi Stonebender: there's a thing that we in Squidsoft are using to keep track of tasks in Suffugium, that might be useful here as well.

Sudane Erato: the textures...

Moon Adamant: ah Aliasi?

Moon Adamant: and Sudane?

Aliasi Stonebender: ah, here we go

Aliasi Stonebender: http://webcollab.sourceforge.net/

Sudane Erato: discuss where the texs will be put, and how they will be accessed?

Sudane Erato: oh!

Moon Adamant: thanks Aliasi

Jon Seattle: Thanks! Interesting.

Jon Seattle: Alisasi, is it working well for you?

Moon Adamant: hmmm, maybe i can to post this as a suggestion for other wg too?

Sudane Erato: makes sense

Moon Adamant: ok :)

Aliasi Stonebender: yes!

Aliasi Stonebender: it keeps all the tasks in order, very handy.

Moon Adamant: as for your question Sudane

Moon Adamant: (it might even be handy for me too IRL, lol)

Jon Seattle: It might have even broader applications here

Sudane Erato: hehe

Moon Adamant: lol... organized people jumping at an organizing tool :)

Jon Seattle laughs

Moon Adamant: anyway

Moon Adamant: if teh texture bank be created, inside teh knowledge base, there are two things we must think on:

Moon Adamant: first is: rights on that work, and how to take care of that?

Moon Adamant: and two is: how will they pass eventually to become city's property?

Sudane Erato: well... I am working with Diderot right now on Contract Templates

Sudane Erato: which define all this

Moon Adamant: right now i am thinking more in thse broader issues

Moon Adamant: yes, that is one thing i'd liekto ask you

Moon Adamant: have you heard of him on that? :)

Sudane Erato: yes..

Moon Adamant: ah, good!

Sudane Erato: he's finally come thru with 3 drafts

Sudane Erato: and they look *very* good

Moon Adamant: :)

Sudane Erato: just a bit of trweaking

Moon Adamant: ok

Sudane Erato: and I think we should use them for this work as well

Moon Adamant: ok, that can be our suggestion

Moon Adamant: i want to use them for other thing too, lol - as you know :)

Sudane Erato: sure!

Sudane Erato: all of the work here should be covered

2

Moon Adamant: but i'll wait till they're fully implemnted to pass teh bridge and sites :)

Sudane Erato: sure

Sudane Erato: it'll be shortly

Moon Adamant: good :)

Moon Adamant: ok

Sudane Erato: they're really important

Moon Adamant: they are inded!

Moon Adamant: i think also that they should be used later on too for teh CN (final) plan, covenants, etc

Sudane Erato: hmm.... thats interesting

Moon Adamant: so there is no doubt that teh city can use them

Sudane Erato: the basic thrust is that the City has only a non-exclusive license

Sudane Erato: to use them

Moon Adamant: ok

Sudane Erato: that the craetors can reuse them elsewhere

Sudane Erato: unless we buy something outright

Moon Adamant: hmmmm

Sudane Erato: which I think will be rare

Moon Adamant: that is something that teh legal wg shoul adress

Moon Adamant: becase, you see, there will be at least 2 plans

Sudane Erato: ok...

Moon Adamant: original and final

Sudane Erato: sure

Moon Adamant: (and most possibly a few versions in between lol)

Dnate Mars: sorry I am late

Sudane Erato: hehe...

Moon Adamant: np Dnate :) and hello :)

Jon Seattle: Hi Dnate

Sudane Erato: welcome!

Moon Adamant: this is being recorded, btw

Moon Adamant: recorder is by my left

Aliasi Stonebender: anything you say can, and probably will, be used against you.

Moon Adamant: lol

Sudane Erato: hehe... yep :)

Dnate Mars has indicated consent to be recorded.

Moon Adamant: about what he have already discussed

Moon Adamant: we were talking about rights over the plan, and work over the plan

Sudane Erato: yes

Moon Adamant: we will make a suggestion that the templates that Diderot has prepared be used, when they are ready to be used

Moon Adamant: and more or less were shoving this issue now into hands of bureua WG :)

Sudane Erato: hehe... yes

Sudane Erato: altho I think they will be in good shape

Moon Adamant: we discussed also teh creation of a texture bank, also covered by these legal documents... which can or not be added to teh knowledge base that the Bureu WG will create

Moon Adamant: ok

Moon Adamant: Archaelogical Dig

Sudane Erato: :)

Moon Adamant: (i think Salzie can't make it after all)

Dnate Mars: she is out tanning....

Sudane Erato: she hasn't appeared in world

Sudane Erato: hehe

Moon Adamant: yes

Moon Adamant: archaelogical dig demands that a production of content be already made

Jon Seattle: She was making some german dish that I could not possibly eat IRL, but sounded quite good

Moon Adamant: lol... eisbein? :)

Moon Adamant: that's the knee of a pig :)

Sudane Erato: hehe...

Sudane Erato: yum! :)

Jon Seattle: Called Zweibelkuchen

Moon Adamant: i have been told it is quite good, actually, but never felt too interested myself :)

Jon Seattle shrugs

Sudane Erato: kuchen... cookies?

Jon Seattle smiles

Moon Adamant: lol

Jon Seattle: Onion pie, with eggs, bacon, all that stuff

Moon Adamant: ah ok

Sudane Erato: oh!

Sudane Erato: it does sound good! :)

Moon Adamant: and caloric, lol

Sudane Erato: hehe..

Moon Adamant: anyway

3

Jon Seattle nods to Moon

Dnate Mars: what is the Archaelogical Dig?

Moon Adamant: in which way can we help teh promotion WG on this?

Moon Adamant: ah Dnate

Moon Adamant: Salzie has got this idea

Moon Adamant: which is brilliant

Moon Adamant: that to account for (also) the trench in altenstadt

Jon Seattle: brb

Moon Adamant: we'd set an archaelogical dig there

Sudane Erato: yes

Moon Adamant: in which we'd find all thse roman artifacts :)

Sudane Erato: hehe

Moon Adamant: this would be a promotion hmmm stunt?

Sudane Erato: yes

Moon Adamant: imagine taht you set a ficticious blog, say, describing the findings

Sudane Erato: hehe

Moon Adamant: imagine that people can actually come and dig somehow

Sudane Erato: yes,, neat

Moon Adamant: (i am trying to remember who once had done a dig in which you coudl actually DIG... not sure if Eggy)

Sudane Erato: thats weird

Moon Adamant: i can try and ask if it was him who did that

Sudane Erato: sure

Moon Adamant: anyway

Jon Seattle nods

Moon Adamant: how can we help the promotion WG?

Sudane Erato: well... obviously by building this thing?

Sudane Erato: do you need volunteers?

Moon Adamant: lol, yes

Sudane Erato: who will build it?

Dnate Mars: what are we building?

Sudane Erato: the discovered ruins :)

Jon Seattle: I wonder if we could start with an actual RL dig in an intesting place and recreate some of it.

Moon Adamant: well, that is another question

Sudane Erato: I mean... I could create some ruins! :)

Moon Adamant: i'd say a ruined villa possibly... some vases and stuff

Sudane Erato: np :))

Sudane Erato: sure

Moon Adamant: well, i am also closing personal stuff now so i can begin working for CN

Moon Adamant: so i can do work for it too

Moon Adamant: we must ask Salzie when does she want to start doing this, i think

Sudane Erato: well... we could have it anyway

Moon Adamant: and somehow we must workl around teh fact that we are theoretically a consultive group, lol

Sudane Erato: and she could promote it only later

Sudane Erato: oh!

Sudane Erato: hehe

Sudane Erato: i thought we were here to work! :))

Moon Adamant: hmmm, i have Eggy online now - let me ask him that thing

Sudane Erato: sure

Moon Adamant: lol, relax that a lot of work is coming by :)

Sudane Erato: haha

Aliasi Stonebender: I worked around it mostly by doing as I wished and daring anyone to say otherwise, but I confess that's probably a charm unique to me.

Sudane Erato: hehe

Sudane Erato: well, not completely :)

Moon Adamant: ok Eggy says

Aliasi Stonebender: not completely, no.

Sudane Erato: :)

Moon Adamant: that he and a friend did some shovels that actually terraformed land :D

Sudane Erato: oh my!

Sudane Erato: hehe

Moon Adamant: :)

Sudane Erato: I can spot trouble!

Sudane Erato: from overenthusiastic tourists :)

Moon Adamant: hmmm, let me ask if they can be used only by a group or something...

Sudane Erato: ahhh

Moon Adamant: so the Dig would be set to a Group

Sudane Erato: yes...

Moon Adamant: and shovels would only work there

4

Sudane Erato: only officers of the group

Sudane Erato: could terraform

Sudane Erato: unless the Edit Land option was set

Sudane Erato: which is a no-no

Moon Adamant: he'll check if he still has them... if not he says (Eggy-like, lol) that it is very easy to do and that he can do that in 5 minutes :)

Sudane Erato: haha

Moon Adamant: this si something we can tell Salzie

Sudane Erato: :)

Moon Adamant: so she can plan teh stunt having that in mind

Sudane Erato: hehe

Moon Adamant: ok

Moon Adamant: so can we tell promotion WG that we can fix some dig content?

Moon Adamant: yes Jon?

Sudane Erato: sure!

Jon Seattle: I will have to go.. RL interrupting. Please tell me if there is anything I can do to help later.

Moon Adamant: ah ok :)

Moon Adamant: have fun Jon, thanks for showing up :)

Jon Seattle smiles at everyone and waves bye

Sudane Erato: yes!

Sudane Erato: bye now :)

Moon Adamant: ok

Moon Adamant: now for difficult things

Sudane Erato: :)

Moon Adamant: i wanted to ask you one question Sudane?

Sudane Erato: sure

Moon Adamant: i know you have Sky Honey's script

Sudane Erato: ahhh...

Moon Adamant: can it be edited so it reads altitude too and feeds a map?

Sudane Erato: not exactly

Sudane Erato: i'm trying to get her to finish it...

Sudane Erato: and deliver everything to Gwyn..

Sudane Erato: to be hosted on our site

Sudane Erato: but... as to your specific question

Moon Adamant: ok

Sudane Erato: it does not read altitude...

Sudane Erato: however...

Sudane Erato: it will have the ability to display overlays

Sudane Erato: so..

Sudane Erato: if we can generate altitude

Sudane Erato: we could do that

Moon Adamant: well, teher is a function in LSL that reads coords

Sudane Erato: height?

Moon Adamant: i suppose this one of those 5 minute scripts too lol

Sudane Erato: hehe

Moon Adamant: yes, reads XYZ

Sudane Erato: oh!

Moon Adamant: ok

Sudane Erato: well... i guess it could be added

Aliasi Stonebender: yes,that's trivisl.

Aliasi Stonebender: trivial.

Moon Adamant: reason to this is obviously the west edge of this sim

Sudane Erato: I have asked Eloise to pick up where Sky leaves off

Moon Adamant: and teh way this sim will seam up to CN

Sudane Erato: yes

Dnate Mars: why not just use llGround?

Moon Adamant: ah, Comadre can do that, i am sure :)

Dnate Mars: that would be easy to add

Sudane Erato: welll... you have to survey the 4096 data points

Moon Adamant: yes

Sudane Erato: its more of a data question

Sudane Erato: at least thats how we're approaching it

Moon Adamant: even if only along west edge points, if interval would be 4 m, you still have to do 64 readings

Dnate Mars: can we get the RAW file that LL used to make this land?

Sudane Erato: yes

Sudane Erato: i dont know??

Aliasi Stonebender: estate tools, sudane.

Moon Adamant: that is another question

Dnate Mars: or maybe get an export of the current RAW file?

Sudane Erato: do we actually get the file?

Aliasi Stonebender: only estate owner can, but yes.

Sudane Erato: oh!

Dnate Mars: ask Cyn or Lee

5

Moon Adamant: when we download taht raw file, doe sit reflect teh sim as it is now?

Aliasi Stonebender: i believe so.

Sudane Erato: right

Sudane Erato: yes... I see

Sudane Erato: Rudeen could

Moon Adamant: i mean, does teh sys somehow generate a new .raw file when you ask?

Sudane Erato: and she can give it to you

Moon Adamant: because that is an alternative too

Moon Adamant: ok

Moon Adamant: that would be good, i could then sample some points and see if they fitted

Dnate Mars: I think it does moon

Aliasi Stonebender: i don't know exactly how it works, not owning an estate.

Moon Adamant: ok

Dnate Mars: if we have a RAW file, we can just create a new RAW for the new sim based on the old one

Sudane Erato: yes... and upload it

Moon Adamant: we'll have a look at that raw file then

Moon Adamant: yes exactly

Sudane Erato: both upload and download are available

Moon Adamant: you can do that from the altimetric plan for CN too

Moon Adamant: and will do that in fact

Sudane Erato: ahhh... neat!

Dnate Mars: if we get a new sim, we should just give them the rw file

Moon Adamant: but now we must discuss some other points

Sudane Erato: and then we'll match them

Moon Adamant: you don't need to give them, Dnate, owner can upload directly now

Dnate Mars: oh, even better

Moon Adamant: ok

Dnate Mars: is rudeen going to be the owner of both sims?

Moon Adamant: how will thse seam up?

Moon Adamant: Dnate, we don't know that yet

Sudane Erato: well... the big question I think is the mean altitude

Sudane Erato: if itys close

Dnate Mars: are we going to use the same textures?

Sudane Erato: then it will be np

Sudane Erato: if its extremely lower

Sudane Erato: then we have a prob

Moon Adamant: Dnate , yes, because there will be a continuity in land.... (even if a topographical sperarator)

Moon Adamant: idea is that CN and NFS are close to each other in a territory

Sudane Erato: hmmmm

Moon Adamant: so no sandy textures in one, and snow on other

Sudane Erato: right...

Sudane Erato: makes sense

Dnate Mars: I think we need to have a seemless transition, meaning the same heights at the borders

Moon Adamant: ok

Moon Adamant: ah Dnate

Moon Adamant: that comes to my next point

Moon Adamant: there atm two major concerns:

Moon Adamant: 1. Clouds

Moon Adamant: 2. we have a somewhat fee covenant in NFS neighbouring a themed covenant in CN

Sudane Erato: the clouds are np,k i think

Moon Adamant: clouds is linked to teh altitude question

Sudane Erato: yes... and I presume we do not want them in CN

Dnate Mars: the clouds won't be a issue, we will be much lower then were we are now

Moon Adamant: since CN is sloping down from VR hill in NFS

Sudane Erato: it is easy to be below them

Moon Adamant: ah, but you do have a bit of CN that is above 150 m

Sudane Erato: my garden is only partway down the hill here

Moon Adamant: and i have checked the other day

Sudane Erato: and I have no clouds

Moon Adamant: and fog starts at 150 m

Dnate Mars: we are very high up here where the clouds are

6

Moon Adamant: at 170 m you get this hmmm brothy fog lol

Sudane Erato: 20m is not far to go down

Moon Adamant: we stand now at 170 m

Dnate Mars: 173

Moon Adamant: and the bridge is level to where we are

Sudane Erato: yes

Sudane Erato: yes

Moon Adamant: and the bridge is teh connection

Moon Adamant: ok

Moon Adamant: this is point 1

Sudane Erato: Lucid is selling

Moon Adamant: about point 2

Sudane Erato: we could buy his land

Moon Adamant: oh?

Sudane Erato: and form it downwards

Moon Adamant: hmmm

Dnate Mars: I think the only thing that might be in the clouds is the amphitheatre

Moon Adamant: that is an idea, he owns VR?

Sudane Erato: yes..

Sudane Erato: the corner parcels

Moon Adamant: i thought VR belonged to Garnet

Moon Adamant: hmmm

Sudane Erato: in fact the only parcels in NW Viertel

Sudane Erato: other than Salzies

Sudane Erato: all the rest are city owned prim land

Moon Adamant: that falls under our competence at this WG to make a suggestion or no to buy that land

Sudane Erato: yes

Moon Adamant: ok

Sudane Erato: he is quite wanting to sell

Sudane Erato: not abandon

Moon Adamant: so we must make sure that it is needed

Dnate Mars: hmm... what is he asking?

Sudane Erato: well... we can always resell... once we have shaped it

Sudane Erato: 10,000

Moon Adamant: ok

Dnate Mars: what size?

Moon Adamant: i was looking at teh area the other day

Sudane Erato: ahhh.... 5.95/m2

Sudane Erato: I forget the size

Moon Adamant: and we have np lowing down the slope, since it is the prim pools plots

Sudane Erato: yes

Sudane Erato: on that side, anyway

Aliasi Stonebender: (beg pardon, have to hold down the fort... I think y'all are clueful enough to manage without me sitting here, though. *grin*)

Sudane Erato: and on the other side too!

Moon Adamant: bridge will need to have a bit of modelling though, possibly - to make it shorter, possibly

Dnate Mars: the road will need to be moved also

Moon Adamant: lol, ok Aliasi :)

Sudane Erato: well... sloped down

Dnate Mars: yes

Moon Adamant: yes Dnate

Sudane Erato: they whole pattern should be re-envisioned

Sudane Erato: a straight line might not be the nicest

Moon Adamant: hmmm, you cna ave the chance then

Sudane Erato: hehe...

Moon Adamant: :)

Moon Adamant: ok

Dnate Mars: I like striaght lines.....

Sudane Erato: love to :)

Sudane Erato: I like cirves :)

Sudane Erato: *curves

Moon Adamant: i liek complicated straight lines :)

Sudane Erato: hehe...

Sudane Erato: some committee!

Moon Adamant: lol

Sudane Erato: never agree on anything!

Moon Adamant: oh, we're cutting through work beautifully

Moon Adamant: ok

Sudane Erato: :)

Moon Adamant: 2. is a bit trickier

Moon Adamant: because it doesn't rely only in a techical question of being able to terrraform up or down

Moon Adamant: it has to do with continuity

Sudane Erato: the seam?

Sudane Erato: what is the issue there?

Moon Adamant: well, can we have villas besides the NFS stadt? should there be something separating them?

Moon Adamant: if yes, what?

7

Dnate Mars: I see an issue with 2 completely different themes sitting right next teachother

Sudane Erato: ahhh

Sudane Erato: I see

Sudane Erato: but... thinking about that

Dnate Mars: that is why we need to have the voids

Moon Adamant: this was mentioned

Dnate Mars: but yet we are not to that level yet

Sudane Erato: the houses on the boundary are not so "un-Roman"

Moon Adamant: ah, Dnate

Moon Adamant: we are at that level yet

Moon Adamant: already

Moon Adamant: because you see

Moon Adamant: hmmm

Moon Adamant: say you decide

Dnate Mars: we can afford an extra 195 per month plus the 1250 startup??

Moon Adamant: that there will be a line of forest between the two sims

Moon Adamant: as you don't want to compromise the builds already on stadt side, and teh parcels

Moon Adamant: forest must be set totally on CN side

Moon Adamant: which has a very strcit prim count and guidelines for occupation

Moon Adamant: so

Sudane Erato: a great wall :)

Moon Adamant: if you decide taht, you must ask the RA to revise teh guidelines for CN - say that instead of 50-40-10 it becomes 50-35-15

Moon Adamant: see?

Dnate Mars: blah!

Sudane Erato: yes

Sudane Erato: now I see

Dnate Mars: no sir, I don't like it

Moon Adamant: or say

Moon Adamant: another alternative

Moon Adamant: you make the plots bordering the seam a bit larger

Dnate Mars: I like the idea.... but.... hmmm...

Moon Adamant: which has minor implications on roads

Moon Adamant: you plat trees bordering the edge

Moon Adamant: and by covenant those tress can't be touched

Sudane Erato: they can be on prim land

Dnate Mars: is not one of the plots the theater?

Gxeremio Dimsum: Hello.

Moon Adamant: or you say that at all times, those owners must keep a green coverage ratio of N, corresponding to X trees

Gxeremio Dimsum: Saluton

Sudane Erato: hello :)

Dnate Mars: hi

Moon Adamant: saluton gxeremio

Moon Adamant: building WG meeting

Dnate Mars: hmm...

Moon Adamant: :)

Dnate Mars: do we have a long term plan?

Moon Adamant: so as you can see, these are matters that must be decided at plan phase

Dnate Mars: like a 5, 10, 20 sim plan?

Moon Adamant: because it is so much easier to alter plans :)

Moon Adamant: well

Moon Adamant: hmmmm

Sudane Erato: i see

Moon Adamant: when i did teh CN plan

Moon Adamant: i actually made a trick on it :)

Moon Adamant: CN theme can be expanded to up 4 sims :)

Sudane Erato: hmmm

Moon Adamant: since teh inner city sits on teh corner

Dnate Mars: nice!

Moon Adamant: i made that justly so because i don't know if tehre is that kind of plan

Moon Adamant: so i plan for not knowing the plan, lol

Dnate Mars: Here is what I am thinking

Sudane Erato: hehe

Dnate Mars: This is our first expantion

Dnate Mars: and we want to go with a different theme, we still wanted them connected, do we always want it this way?

Sudane Erato: hmmm

Dnate Mars: in the future, could it be so that more then 1 sim makes up a city?

Moon Adamant: well, that is easier to plan

Moon Adamant: you see hmmm

8

Moon Adamant: say that when you expand to sim 3

Moon Adamant: that one actually has a water front

Dnate Mars: as we grow, we may want to have voids between "themes" or cities

Sudane Erato: or... even complete gaps

Moon Adamant: a completely unrelated sim (say it's galactic capital) can tehn be set there as an island

Moon Adamant: yes, exactly

Sudane Erato: yes

Dnate Mars: but we may want roads to connect cities too

Moon Adamant: this problem only happens now because stadt shape suggests it is part of a territory

Sudane Erato: then we'd need those void sims

Sudane Erato: yes

Moon Adamant: imagine that i glue

Moon Adamant: another CN sim to teh west of the fist

Moon Adamant: i can make teh river bend

Dnate Mars: voids will also help us the the level, you can go from anything to anything in a sim

Moon Adamant: and make a full water front

Sudane Erato: that would be *so* nice

Sudane Erato: at "0" sea level

Moon Adamant: lol let me see

Moon Adamant: *makes accounts

Dnate Mars: something else to think of, do we want to keep the water height at 20 m?

Moon Adamant: you'd have to go down from 80 to 20

Dnate Mars: I think connecting sims have to have the same water height

Moon Adamant: 60 meters in 256... well, a bit more

Sudane Erato: well, the water height here is irrelevant

Sudane Erato: but... and this point I keep trying to make

Dnate Mars: well, it all really depends on long term plans

Sudane Erato: the water nieght for "no sim" is 0

Dnate Mars: we can have a "cliff" at the edge of CN until we get big enough for the voids

Sudane Erato: so water in a sim... meeting water in a "no sim"

Moon Adamant: 23%... it is possible

Sudane Erato: sure

Moon Adamant: ah, i see your point sudane

Dnate Mars: then we could make the terrain a gentle slope when we can place a void between

Moon Adamant: that transition must be made smoothly from Nstadt

Sudane Erato: Dnate, that would be best

Sudane Erato: but... can we afford it?

Moon Adamant: it takes at least two more sims as you see

Sudane Erato: i don't think so

Moon Adamant: though

Moon Adamant: the other day i was thinking

Sudane Erato: well... with void sime in between

Dnate Mars: no, but that is why we start with a "cliff" at the edge of CN

Moon Adamant: didn't you suggest a waterfall between teh sim, Sudane?

Sudane Erato: yes

Dnate Mars: gives us much more room and a better plan

Sudane Erato: ahhh

Sudane Erato: well... not really

Sudane Erato: I suggested there would be a "water cliff" :)

Sudane Erato: hehe

Moon Adamant: ok

Moon Adamant: because of teh sea level?

Sudane Erato: yes!!

Sudane Erato: I have observed it here in the chasm

Sudane Erato: its easier to see if we look at Cosy

Sudane Erato: where I can also change the water level

Dnate Mars: we can always make the edge land city prim lots then we can do what we need to with the edge, if we want to place a sim between we can

Sudane Erato: I feel it spoils the "infinite sea" look

Sudane Erato: yes..

Moon Adamant: Dnate, let me go back on that

9

Moon Adamant: i know what you mean Sudane

Moon Adamant: i didn't undstand it then...

Moon Adamant: i thought you were taliking about a topographical separator between teh two sims

Sudane Erato: ahhh

Moon Adamant: which made me think that a forest could do teh same thing... and we could plateau it

Moon Adamant: (though i'd like to pass a section to make sure)

Moon Adamant: but

Sudane Erato: well... the sim terrain boundary is different

Moon Adamant: and to link it to what Dnate said

Sudane Erato: yes

Moon Adamant: the CN plan is full of tricks, lol

Sudane Erato: hehe

Moon Adamant: so that the guidelines fitted in

Moon Adamant: namely

Moon Adamant: the prim pools are not tree plots, all nice along a slope like in stadt

Moon Adamant: they are the walls, teh roads, teh river

Sudane Erato: ahhh

Sudane Erato: yes

Dnate Mars: ah! good point!

Moon Adamant: everywhere you can suck prims off, there is a primpool lol

Sudane Erato: yes

Moon Adamant: this has to be so because

Moon Adamant: we only have 10% of public land

Sudane Erato: hehe... because CN is so ambitiious! :)

Moon Adamant: exactly, lol

Moon Adamant: and we do have a lot of thinsg to take up those 10%

Sudane Erato: oh yes!

Moon Adamant: so much we even said that some things are not public and are private

Sudane Erato: yes

Moon Adamant: stuff like the temples and termae

Dnate Mars: like?

Dnate Mars: ah

Moon Adamant: temples are TINY and attached to commercial plots

Moon Adamant: so you'll have a continuity in the inside space

Sudane Erato: yes

Moon Adamant: ok

Moon Adamant: so what is your feel?

Moon Adamant: about this continuity thing?

Sudane Erato: well... my true feeling is that I'd like to have a void sim in between

Moon Adamant: mind you, we did a lot of work already today

Sudane Erato: and have a great roadway spiralling down to connect them

Moon Adamant: hmmm

Moon Adamant: ok, i see your idea

Moon Adamant: it is feasible, completely feasible

Sudane Erato: that would be the best

Sudane Erato: sure!

Sudane Erato: just expensive

Moon Adamant: but how would teh void sim be payed?

Sudane Erato: you have to buy 4

Sudane Erato: so...

Sudane Erato: its just like a single normal sim

Moon Adamant: mind you, we could make it a sort of 'pass' thingy and have a bit of a village in it

Sudane Erato: only a bit...

Moon Adamant: i assume it is land

Sudane Erato: can really sell any of it

Sudane Erato: yes... it is terraformable

Sudane Erato: just like regular

Moon Adamant: is it protected land? linden land?

Sudane Erato: no

Sudane Erato: its regular land..

Moon Adamant: ok

Sudane Erato: run on machines with very strict resource limites

Dnate Mars: but 1/4 prim and very easy to lag

Moon Adamant: was puzzled for one minute

Sudane Erato: yes

Moon Adamant: ah

Sudane Erato: exactly

Moon Adamant: how much does it cost, btw?

Sudane Erato: the same.... 4 sims

Dnate Mars: basicly you share one server with 4 plots of land

Sudane Erato: for the cost of one reulart sim

Moon Adamant: ok ok got it now

10

Sudane Erato: regular

Moon Adamant is a slow thinker

Sudane Erato: its such a nice idea

Sudane Erato: but

Sudane Erato: LL has made the cost of access very high

Sudane Erato: for those who need only one or two

Moon Adamant: ok

Moon Adamant: well

Dnate Mars: the 195 a month is not really too bad

Dnate Mars: but the startup is

Sudane Erato: Anshe will probably buy many of them

Sudane Erato: no...

Moon Adamant: 4 of them would allow us to solve the nstadt probelm for once and for all

Sudane Erato: its the 195/month

Sudane Erato: yes... it would

Moon Adamant: though i do think that a way off shoudl be created in n'stadt to the east

Sudane Erato: we could borrow the startup

Sudane Erato: but the sim returns no income

Dnate Mars: if a sim is 95% sold, how much a month will we profit?

Sudane Erato: so, we have to support it from the regular sims

Sudane Erato: ahhh

Sudane Erato: right now...

Moon Adamant: hmmmm

Sudane Erato: Nstadt is very highly sold

Sudane Erato: we take in about US220-230/month

Sudane Erato: and pay out the 195

Moon Adamant: i have an idea

Sudane Erato: ok!

Moon Adamant: as you know Sudane, but Dnate possibly doesn't

Moon Adamant: our Esperanto frends

Moon Adamant: want to have microplots

Sudane Erato: yes

Dnate Mars: they do?

Dnate Mars: why?

Sudane Erato: well, most of them

Moon Adamant: so that they can be citizens, but they really can't/don't want to afford more

Moon Adamant: yes

Sudane Erato: yes

Dnate Mars: hey!!!!!

Moon Adamant: coudl tehy take land at these sims?

Dnate Mars: yes!

Sudane Erato: :)

Moon Adamant: since tehy do need to hold land to become citizens

Sudane Erato: well.... they can't be built on

Dnate Mars: but then what city are they part of?

Sudane Erato: so...

Dnate Mars: not true... just very low prm builds

Sudane Erato: you can't charge someone very much

Moon Adamant: but their major goal is not to have a posh villa... but to work with city for stablishing projects

Sudane Erato: for something they can't build on :)

Moon Adamant: no

Moon Adamant: but then how much would you charge for 16m2 in nstadt?

Moon Adamant: and it can help a bit

Sudane Erato: US$0.35/month

Moon Adamant: lol, that was fast :)

Sudane Erato: :)

Sudane Erato: cause its happening :)

Dnate Mars: so we can charge .10USD per month for 16 in a viod

Sudane Erato: we could still charge the 36 cents

Sudane Erato: but

Moon Adamant: so 1USD would be 1600m2?

Dnate Mars: and at 40/month/sim.... we need to have 5 sold sims to get 4 voids....

Sudane Erato: where would that get us?

Dnate Mars: 1USD would be 160sqm

Moon Adamant: well, it would partially help

Moon Adamant: but i agree that accounts would have to be made

Moon Adamant: by people who can make them :)

Sudane Erato: don't know the answer

Sudane Erato: maybe we can resell the sims we don't need

Sudane Erato: altho

Dnate Mars: voids also add to the value of the world we are creating, a place to just wander throught the forests

Sudane Erato: I don't think so

Moon Adamant: hmmm

Sudane Erato: Dnate, yes!

11

Dnate Mars: they have to be in groups of 4

Sudane Erato: I agree

Moon Adamant: we must investigate these matters then

Sudane Erato: yes, they do

Sudane Erato: but can you sell them off individually?

Moon Adamant: mind you, i know this an expensive solution

Sudane Erato: yes

Moon Adamant: btw

Dnate Mars: one person must "own" the 4

Moon Adamant: can you insert a void sim between two existing sims?

Sudane Erato: i see

Sudane Erato: yes

Sudane Erato: we can arrange how we want

Dnate Mars: sure, move one sim over 1 spot, and place the viod in the middle

Sudane Erato: if there is not another located there on the map

Dnate Mars: right

Sudane Erato: or alternatively

Dnate Mars: we may need to think of moving out too

Sudane Erato: we could re-locate our entire empire :)

Sudane Erato: yes

Moon Adamant: just wodndering... it doesn't really help us, becuase then you'd have a set sim at 150m that youd' have to lower down 70 m at least

Dnate Mars: it does if we use a temp cliff as the border

Sudane Erato: well, I'm sure we don't want to lower NStadt

Moon Adamant: no, that si out of the question

Moon Adamant: namely it wasn't built so that it coudl be lowered

Sudane Erato: right

Dnate Mars: no

Moon Adamant: you couldn't lower church or MoCAS now, say

Moon Adamant: so can we use a temp cliff as a border?

Dnate Mars: we could, then when we get viods, we place it between and remove the cliff

Moon Adamant: ais it viable? won't we risk being stuck with a cliff for a long long time?

Moon Adamant: anotehr question - would teh people living along the edge like to see NFS from below, lol?

Dnate Mars: I think it is a better plan then a height we don't like and forever a treeline

Sudane Erato: I think if the sims are adjoined

Moon Adamant: i mean, would those plots be saleable?

Sudane Erato: there will be terrain connecting

Sudane Erato: even if it is vertical walls

Dnate Mars: hmmm

Dnate Mars: yes

Moon Adamant: yes

Moon Adamant: that's why i thought a solution coudl be to assume there is an unlevelness

Dnate Mars: it is not the best, but untill we can have the void, I think that is what we should do

Moon Adamant: make 2 plateaus - stealing land from CN but making prim pools there - and fill with trees

Dnate Mars: it would only be 1024 of land lost

Moon Adamant: if 4 metres wide, yes

Dnate Mars: if 4m wide

Moon Adamant: am not sure if you wouldn, t need 2 strips of 4 meters

Moon Adamant: that is 2048

Moon Adamant: but lol

Moon Adamant: CN is calculated to teh very inch

Sudane Erato: hehe

Dnate Mars: but in the future it will be part of other plots

Moon Adamant: we'd need to have pemission to revise guidelines

Dnate Mars: we need to have the entire plan ready for the RA after the election, I think

Moon Adamant: and we'd need to solve the bridge link... though right now i am thinking hmmm

Moon Adamant: i have to think on this a bit more

Sudane Erato: right now... it might be better to have a separate sim

Sudane Erato: and join them later

Sudane Erato: with a void sim

Final

Moon Adamant: that is also an alternative

Moon Adamant: we can then study some mods to teh plan

Sudane Erato: yes

Dnate Mars: that might be better, if we can place it with one space for the void on the map, I don't see a problem

Sudane Erato: sure

Moon Adamant: ok

Sudane Erato: yes

Dnate Mars: and we have the room to do it

Moon Adamant: so hmmm

Moon Adamant: and since this meeting is getting very long indeed lol

Sudane Erato: yes... I have to go :((

Moon Adamant: and i have to get some dinner... past midnight lol

Dnate Mars: I think we need to think some and have another meeting

Sudane Erato: oooh :(

Moon Adamant: yes, i think so

Sudane Erato: i just spot something on the map

Sudane Erato: we cannot space CN one space away

Moon Adamant: but we have now reduced our issues to less, for a start - and more concrete ones

Dnate Mars: yes we can

Moon Adamant: oh?

Sudane Erato: we'll have to move NStadt completely

Dnate Mars: we will be kiddycorner

Sudane Erato: CN would touch corners with Enchanted

Dnate Mars: that is allowed

Sudane Erato: and that 's not allowed, I thought

Moon Adamant: but

Dnate Mars: sides can't corners can

Moon Adamant: consider this

Moon Adamant: if

Moon Adamant: CN doesn't touch Nstadt

Moon Adamant: then it is not imp+erative that it sits to teh west

Sudane Erato: of course...

Dnate Mars: but it would be nice :)

Moon Adamant: it can sit to the north say

Sudane Erato: but if we want to later add the void sim

Sudane Erato: then it is

Moon Adamant: and we would lik through the valley and through void sim

Dnate Mars: plus then people can kinda see what the "big picture" will be

Sudane Erato: hmmm

Moon Adamant: i think this needs some sort of sketch, lol

Moon Adamant: and i also think better with a pencil

Sudane Erato: to the north we have plenty of space

Sudane Erato: hehe... yes

Moon Adamant: yes

Dnate Mars: well, I gotta run, hope someone can give meeting minutes out :)

Sudane Erato: I will... they're all in my email box :)

Moon Adamant: we just need the void sim anyway to go down from this height we're standing anyway

Dnate Mars: yep

Moon Adamant: and kk Dnate :)

Dnate Mars: we can plan the rest in a "long term" plan latter

Moon Adamant: thanks for showing up :)

Moon Adamant: oh, i am going to think a bit anyway lol

The meeting closed at 16:27 Linden time.

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